![]() Limit Break Above average (3.5/5) Pinch healing is always nice, plus the SA " When any other character uses a special, reduces own cooldown by 2 turns" is interesting for some battles.SE Ray no longer clear mobs, but instead can delay the enemies, reduces a bunch of negative status debuffs by impressive 7 turns, and synergies with his own CA. 4x chain multiplier still produces good damage output, but most new legends can match or exceed it, while providing more utility than a 20% HP boost. Captain ability: Below-average (2.5/5).Super-evolved Ray is still a true rainbow captain with decent damage output, and his special is once again competitive (if niche). If using Barto I think can use Barto special when he is enrage, so don't use Alvida special, use Alvida when bursting.Summary (as of November 2019): Tier rank: 3/5 (Average). Kill the QCK Mob then when Rayleigh enrage use Alvida special.Īfter that use Colo Kanjuro, Aokiji and Law special, hit all perfect then clear the stage. Stage 5: Kill the PSY and STR Mob, if you cannot kill the QCK it's fine since he will lock your Diamante for 5 turns (with anti lock then become 2 turns). Stage 4: Use Diamante special, Focus attacking Shanks, he should go down in 3 turn. Stage 3: Kill the 2 mob behind, let the front mob lock your STR unit special to buy more stalling time. Careful if you have QCK Orb on Law, he will kill the crab even if you miss it Stage 2 : Kill the 3 mobs in front and stall on Crab and Lobster. Stage 1 : kill everyone but make sure that Buggy attack you, he won't do anything but he will put buff for you to have easier hitting perfect Subs: Diamante, Colo Kanjuro, Colo Alvida, Raid Aokiji I think You can replace QCK Law with WB or Barto since I overkill him without even need Law to attack ![]() Written Walkthrough for Rayleigh 60 Stamina Stage ![]() 3 can be replaced with Halloween ZoroĦ0 Stamina Walkthrough Video Walkthroughs for Rayleigh 60 Stamina
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